Recraft V4.1 API price, and what each image really costs
Recraft. Price checked 7 Nov 2026; unchanged since we started tracking it. Source: the official pricing page. recraft/recraft-v4.1
Price per image, and the real cost per image that works
Some images don't work first time and get redone, and you pay for those tries too. The last columns show the real cost per image that works, depending on how many work first time. The rates are examples, not measurements.
| Real cost per image that works, when this many work first time | ||||
|---|---|---|---|---|
| Option | Per image | 8 in 10 | 6 in 10 | 4 in 10 |
| Flash raster | $0.0070 | $0.0087 | $0.0117 | $0.0175 |
| Raster | $0.0350 | $0.0438 | $0.0583 | $0.0875 |
| Vector (SVG) | $0.0800 | $0.1000 | $0.133 | $0.200 |
| Pro raster 2K | $0.210 | $0.262 | $0.350 | $0.525 |
| Pro vector | $0.300 | $0.375 | $0.500 | $0.750 |
Note: Style references add $0.005 per request. Recraft V4: raster $0.04, vector $0.08.
Questions
How much does the Recraft V4.1 API cost?
From $0.0070 per image (Flash raster), as listed on Recraft's own pricing page. Price checked 7 Nov 2026; unchanged since we started tracking it. Prices change often, so check the source before you set your own prices.
What does an image that works really cost with Recraft V4.1?
Divide the cost per image by the share that work first time. At $0.0070 per image and 6 in 10 working first time, each image that works costs $0.0117, because the redone ones were paid for too.